It may not display this or other websites correctly. DEAL Bad way too big and the defence bonus it gives is not worth the investment and space. In addition, the calculated FP to block the first place and the total construction costs of the Great Building by the owner. The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. I can't believe that one-fourth of my server actually built this. Lighthouse of Alexandria: Excellent (for peaceful/traders). The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. Military Unit Useless gold and not enough happiness to make it worthwhile. If a level requires 80 forge points and you contribute 2 per day then 320/2 = 160 days to move up one level. Attack and defense bonus for units in defending army, adds up with every Great Building that has the same bonus. Zeus Decorative ?!?!?!? Nice graph but terrible evaluations of GBs by the author. Let's say you get first place in an Arc levelling up to Level 10. In return, you getnothing. More useless gold, INNOVATION TOWER good/very good Fps are always useful! Double Collection You obviously dont play. You must log in or register to reply here. Cyril: You asked for a linka link to what exactly. The Goods output is primarily of interest to more peaceful players, and people wishing to buy provinces, rather than those trying to use military for everything. Chance to double collect the first number of buildings collected. It would be nice to know if it is worth the investment to level up certain GBs. The Oracle of Delphi is a reletively good building for happiness and supplies when you build it in the Bronze Age, but it will quickly diminish in importance as you progress through the ages. As a player of 3 years in the game, let me give you my thoughts. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). To level your Great Building, you need to contribute a specific amount of Forge Points to the building. I saw a lvl 82 CC the other day giving its lucky owner 82 Fps every day. All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. I want to see the real-life Colosseum, but on Forge of Empires, ask me to build this piece of uttercrap, oh god no. Example: When motivating a chalet you can get a Zeus BP. Forge of Empires Great Buildings Values Analysisby davidb3. Bad Useful for happiness early on, but soon becomes way too big for the benefit it gives. Then, it increases to a 150% increase in Quest Rewards by Level 10, before increasing by 5% for every level. Post-Arc80 Level 60-70. HC-58. Maybe once it gets out of "auto" on levels 1-2 for 1.9 threads. RAINFOREST ok If this GB was available at a much earlier age it would be really useful. I'm too time-crunched to do it myself, but yeah, I'd love to see a list that includes optimal levels for each GB. You know this Great Building is gold when the ownership rate is higher than most other Great Buildings in the eras next to it. Supplies Military Boost Forge of Empires Buildings Points Gained Guide, https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701, Singapore Class 2B Riding Theory Test Question Bank. Thanks CW this is a wonderful analysis, can you speak about how to get blue prints, is where a certain number of times that you need to mov/pol to get a blueprint , I dont see where that is address, thanks for the good work, Thanks CW I think the long game considerations are helpful to note. JavaScript is disabled. If you are going to do a review of GBs, you should at least know what you are talking about. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. For the guild treasury I run Arc/Atom/Obs 80, then add in two SoH Level 8's and a Royal Bathhouse to get over 2500 goods per day going into the treasury. Best. That being said, in my older world, I had many of my gb's especially fighting ones at 60 minimum, before feeling better prepared. Further complications are that each GB has different combinations of benefits, and some benefits are worth more in different ages (or when boosting better buildings). Temple of Relics: level 3-5 or so early on; just whatever's cheap. https://en.wiki.forgeofempires.com/index.php?title=Great_Buildings. Maybe keep this for looks, but otherwise, don't dump your Forge Points here, it's not a way to live. If you have the Arc, even at Level 10, you get 141 Forge Points and 3578 medals instead. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. And if you happen to reach the end of the tech tree or take the last sector of your map, the Lighthouse might not be very useful anymore but youll have had good value in the meantime. You would be correct if you are the only one contributing to your own GB. This is basically a better LoA. I thought Galata Tower is an event building! Many ways to skin a cat, that being said. Other than Arc 80 ..I've been using 60. Bottom line: definitely worth while, and will quickly pay for itself. You are using an out of date browser. Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). An amount of medals every 24 hours. So, the Colosseum is good, if you are early in the game and can use a happiness GB. Zeus, CoA and CDM are musts for the PvP player; without those youre just pretending. The attack boost is the same as that for the Statue of Zeus (+50% when maxed), and stacks. Forge points are the most valuable resource in the game. The author fails to understand the basic structure of the game. Its massive in fact. Youll want to have 10 supply production buildings, collected 4 times per day, or some similar arrangement. 1800 diamonds or so). Provides goods of the players age for their Guild Treasury every 24 hours. With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. Details of the cost of Forge Points on levels can be found on the page of each building. 90% of the players in the game would agree that attack bonus is the best Great Building bonus, as it can never really lose in value too quickly due to inflation. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. I thought it would be useful for some players if I collected some known formulas in one thread. Its not as good in earlier ages though, and is of dubious value in the Iron Age or earlier. Chance to double the resources plundered after successfully defeating a neighbors defense. At Level 1, you can stuff 4 Chalets from the same age and it will provide 38 more population than the Tower of Babel. You can also enter less than 15 values. It's not like that I should not have built Cape Canaveral; it's that this Great Building is best for venting out all your forge points when you have too many. Im unclear why it doesnt seem to increase the attack stats accordingly. Zeus: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level, Cathedral of Aachen: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level. Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. TOTALLY!!!!!!!!!!!!! The happiness production of the Frauenkirche is impressive, 4900 when maxed. Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. To put this into perspective, a Goat Farm will produce almost 1000 resources overnight, providing that your population is enthuastic as well, which is a lot for the Iron Age. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. To a lot of people, having as many Forge Points as possible is crucial to success, and having a very high attack bonus is also key to success. FoETipps claim that getting Level 80 of the Arc is ridiculously hardthat's not actually true. TA level 59-61 costs 1190 forge points with 1.9 thread. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). Do some GBs bonuses cancel other bonuses out? In effect, they are like large Premium buildings (often much better! Your email address will not be published. So the main benefit of those forge points is in donation races when contributing to other Great Buildings it will be significantly easier for you to win first place to get more blueprints and medals that way. (You may soon run out of expansion spaces, unfortunately). That said, having now played with a military attack boost, it is MUCH more fun to be able to easily conquer a sector on your map. Right now, less than 170 people have the Lotus Temple, which is justridiculous. 2.1 Average Results for Specific Levels 3 Special Goods 4 Contribution Rewards 5 Other Great Buildings Levels Random Rewards Every current age good Average Results for Specific Levels This table lists the average total Diplomatic Gifts after all tries from a harvest of the carrier are used up. Guys, this advice is from about 5 years ago, the game was radically different then. First Strike So like the Colosseum, the space needed to build this GB is well worthwhile. That's A LOT, to say the least. I can literally build any GB i want. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. BUILD. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. Probably not worth it if youre pushed for space. Worse yet, the extra people require happiness, so you may lose out on the happiness productivity bonus unless you build a few Public Baths or something. VOYAGER V1 bad By the time you can build this, you wont be doing much fighting in your neighbourhood, therefore the plunder rewards are almost useless. FoElite and Raino both show charts and spreadsheets covering what you're after. Like, Arc is 80, we all know that. Forge of Empires Wiki is a FANDOM Games Community. GBs are crucial to enjoying FoE. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. Is there a list of what BP can drop from motivating each type of building within the game? Unless I missed it in the guides. Cape Canaveral: Wouldn't have built until after Arc. Gives you a boost on most quest rewards. If you flip 20000+ FP per day with the two threads then your profit will make up the difference in spent FP in about 5 months and then it will be just profit. For comparsion, if you save the 2500 Forge Points required to upgrade the Oracle to Level 10, you can rush the Tech Tree all the way until the later parts of the Late Middle Ages, or through both colonial and Industrial Age. At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. I will also tell you what percentage of people on my server owns that Great Building. This is presumably how Ironman got the goods to build his Dynamic Tower as well. Dump your Forge Points here if you have nothing else to do, but otherwise, it might not be a good idea to build the Galata Tower. Otherwise, it's great Great Building to dump all your Forge Points. When fully maxed, it provides 7240 supplies daily. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. For pure psycho fighters who like terrorising their neighbourhoods only. There are two flaws in this analysis. Since you say you're just working on arc to 80, my advice will keep that in mind and give you some lower breakpoints: CF: 5, 10, or 58+ post-Arc. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Statue gives a unit attack/defence bonus when attacking. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? (Read the Castel del Monte section for another interesting comparison). 55,65,75,85). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It does provide a fair amount of gold, but it needs a reno kit to move up in age. (Similar. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. When selecting a Great Building for deletion, the player will be prompted with a dialogue in which he has to confirm his wish to sell the Great Building by moving a slider all the way from the right to the left. An amount of Forge Points every 24 hours. Personally, I recommend the Lighthouse and the Hagia Sophia as two of the best GBs in the game (so far, at least). Jump to: navigation, search. Players must use Forge Points to upgrade it. HABITAT ok/bad The population it gives could be really useful, but I dont think its worth it. Good donation etiquette mandates that the last few forge points must be left for the owner to put. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). To get the same population (for military or goods buildings etc), the Cathedral owner would also need to build houses (and happiness buildings), for another 40+ squares. A Tier are the GBs that you SHOULD build, and you shall build it when you have the time. I passed on the opportunity to add GBs of any kind up until the PE. I hope someone could look at my city and help me understand the game better. Population boost worth the space since youre also getting FPs. Or optimal level? Even if you have collected all the required Blueprints, it can still take a long amount of time until you have produced all the required goods. Unfortunately the other benefit of this GB is to provide forge points, at the same rate as the Hagia Sophia (+6 each day). Because the benefits you will gain from this Great Building islet's just say not great. This tells you a relic appeared on your GE map. They represent great achievements in humanity's history and future and provide very powerful bonuses for your city! The second benefit is to provide up to 17 random goods daily. Press J to jump to the feed. While I do recommend building this Great Building, as the 30% attack bonus is just too hard to ignore, I wouldn't put this as my top priority to build if I start another new city on a new server. (You will want to get the Cathedral up to at least level 6 though, before it will be paying more than the land cost). CASTEL DEL MONTE. If you contribute a lot, this is outright required to be picked up first. Even at Level 10, 4 Gambrel Roof Houses from the Colonial Age can match the Babel's povided population, and it only costs 35,000 coins and 120,000 supplies, instead of 2500 Forge Points. Some of these are random numbers without any reasoning. Its worthwhile for this alone. I assume I will need to be on the buying end of that for the TE goods necessary to construct the dyna tower after I get the blueprints since it would take forever to trade up to TE goods from CA goods for them. Zeus, Aachen and CdM are a lot cheaper to level from 61 to 63 than TA from 59-61. The Statue (and Cathedral etc.) This would be good to have. Its not the worst GB, but its close! Most happiness-related Great Buildings are pretty bad, and they are mostly treated as icing on cake like the case with Alcatraz. Most other GBs have a "golden level" between level 60 and 70. I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. 500FP donation to your GB of choice in your city. It provides two very important bonuses: Forge Points and Attack Bonus. Guild Battlegrounds: Buildings | Forge of Empires Guides - [] GBs. This boost doesn't apply on rewards consisting of Forge Points, blueprints, or military units. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. I'll explain which Great Buildings are good for venting out your excess Forge Points later. The daily goods production is a bit less than that from the Lighthouse, and the Dresden Frauenkirche. Thre are GBs that are worthless and other vital. The above ends with Hagia Sofia. As the levels go up, more points are required and the delay grows. Its a bit expensive for what it does, but still worthwhile. The Hagia Sophia is also large (76=42 squares), providing happiness and forge points. I am a relatively advanced player there is some variance depending on your playing style, but mathematically, the worst building in the game is clearly the coliseum. Just dont rely on them at the expense of a good GB or two. Almost all metal generators are a waste of space. Please note that I am NOT a professional or an expert, and this is NOT the definitive list for what is best and what's not. keith1056 here, I am trying to understand how I strengthen my army, fight without auto, pick which GB to build next and how two get more forge points. The average quantity of GBs per person currently is around 4. You must log in or register to reply here. The happiness it gives is extremely valuable, as on Level 10, it provides over 10,000 happiness (which is ironic considering that prison is probably the word you least asscociate with happiness), which is a lot, and it's happiness per space is higher than all non-premium buildings up until The Future. What's AO? It also needs to basically break the GBs into the two styles of play (PvP or just questing). Cant understand why people max out GBs giving FPs, as they invest thousands of FPs in these GBs to get 5-8 FPs back.
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